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What’s The Difference Between ZBrush vs. Blender?

What’s The Difference Between ZBrush vs. Blender?

Are you in dilemma which software should you choose for your sculpting?

Let’s do a quick comparison between Zbrush and Blender.


Zbrush is one of the most popular digital sculpting software used by most designers. ZBrush makes it easier for everyone to design their sculpture and with the help of 3D printing, they can easily turn their design to reality. It can enable you to use customizable brush to shape, texture and paint virtual clay. ZBrush has been widely used for creating highly details models such as characters, animals, flowers, vehicles that require high-resolution for games, models, animation and 3D print. It is also dominated as the best digital clay sculpting.

Blender is free and powerful open-source 3D computer graphic design software with awesome features, allowing users to create sculpting with variety of different brush types and dynamic topology to add or remove details on the fly. Blender is designed for animation; it has being used for award-winning shorts and feature films. There are many awesome features for modelling, rendering, simulation, game creation, VFX and video editing.



ZBrush is available license price for users.


Blender is free license for users which is licensed under the GPL also known as General Public License.
ZBrush is an excellent piece of software for its photorealistic and production-quality sculpts with production-quality shading, lighting, and rendering outputs.

Blender is an excellent piece of software with decent sculpting tools.


ZBrush is mostly used for sculpting, and texturing.


Blender is used for sculpting, texturing, animating characters, camera track, render graphics and composition.

ZBrush is features include for materials, polypaint, Symmetry, UV unwrapping, texturing, and rigging.



Blender is also features include for 3D modeling, UV unwrapping, texturing, raster graphics editing, rigging and skinning, fluid and smoke simulation, particle simulation, soft body simulation, sculpting, animating, match moving, rendering, motion graphics, video editing, and compositing.
It can able for 3D Printing. It can able for 3D Printing.
You can export your model or export settings from ZBrush to use in another program or 3rd party extensions. It’s a drawback, many of the features (such as certain export settings) which you can patch with 3rd party extensions cannot be done.

ZBrush has a much larger array of tools and brushes, as well as very strong features like Dynamesh, zRemesher, and now with the new Sculptris Pro.

Blender has Data-Block Menu, Radial Control, Options and appearance which can be worked upon. In order to sketch up some concepts while sculpting in Blender, use Dyntopo through which you can divide your mesh into parts and use different layers to gain some speed up process.
It operates in systems like Windows and OS X. It operates in systems like Linux, FreeBSD macOS, and Windows.


We hope this helps.

Blender aims to be able to do everything and Zbrush keeps best for sculpting art.



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